hmm, you mean like this? :
// Observe Chat for players wanting to play sounds
// Plugin by MistaGee
//
// Whenever a player sez "* something", the server will look for
// /sounds/misc/something.wav. If the file exists, all players
// will play it (if they have got it).
//
#include <amxmodx ...
Search found 8 matches
- Mon Feb 02, 2009 7:18 pm
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
- Mon Feb 02, 2009 4:13 pm
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Re: Necklace and Helm
thanks, that seemed to work!
another thing though :p how can i check to see if the user is an admin? like, if i want to disable mole for all users besides admin, what kind of code would i use to check that validation?
another thing though :p how can i check to see if the user is an admin? like, if i want to disable mole for all users besides admin, what kind of code would i use to check that validation?
- Mon Feb 02, 2009 1:30 pm
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Re: Necklace and Helm
it gives me an error when trying to complie..
i'm guessing that there is more code to be removed besides the one you mentioned?
Code: Select all
war3ft/war3ft.inl(1911) : error 017: undefined symbol "g_iNecklaceCharges"
- Mon Feb 02, 2009 1:12 pm
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Re: Necklace and Helm
ooo, no, didn't realize that i needed to recompile it 
thanks hehe

thanks hehe
- Mon Feb 02, 2009 12:53 pm
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Re: Necklace and Helm
thanks for the reply.
i did what whosyourdaddy said to do, i restarted my server with "rcon quit" and it still appears the 4 and 3 charges.. also, in items.inl i changed
ITEM_COST[ITEM_HELM] = 3000; // Helm of Excellence
to
ITEM_COST[ITEM_HELM] = 1500; // Helm of Excellence
but it still appears ...
i did what whosyourdaddy said to do, i restarted my server with "rcon quit" and it still appears the 4 and 3 charges.. also, in items.inl i changed
ITEM_COST[ITEM_HELM] = 3000; // Helm of Excellence
to
ITEM_COST[ITEM_HELM] = 1500; // Helm of Excellence
but it still appears ...
- Mon Feb 02, 2009 11:41 am
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Re: Necklace and Helm
ok, but which file(s)? i haven't used this code before :/
thanks
thanks
- Mon Feb 02, 2009 8:09 am
- Forum: Help/Support
- Topic: Necklace and Helm
- Replies: 12
- Views: 22066
Necklace and Helm
Hey everyone. I searched for this, but nothing came up about it..
I would like to change the Necklace and Helm to if someone buys them, they are not charged, they can be used always until you die.. How can this be done? Thanks in advance.
I would like to change the Necklace and Helm to if someone buys them, they are not charged, they can be used always until you die.. How can this be done? Thanks in advance.
- Tue May 22, 2007 2:54 am
- Forum: WC3XP - General Discussion and Help
- Topic: Need help please
- Replies: 0
- Views: 18306
Need help please
Hi. I have just recently started to play cs wc3. I was wondering if anyone could help me make a wc3 dedicated server, since i dont know anything about this, i dont know where to start, can anyone help me from the beginning please? Thank in advance.