Fixed it, it was the amx_super mod.
Must have something to do with the admin_speed command...
I'm not sure, but the only thing I can think of is that they have a regulated speed at the beginning of the round because of that specific command. *shrug* I'll look further into it.
Search found 6 matches
- Thu Aug 09, 2007 5:19 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
- Wed Aug 08, 2007 6:20 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
- Tue Aug 07, 2007 12:08 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
- Mon Aug 06, 2007 6:30 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
- Mon Aug 06, 2007 6:15 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
- Mon Aug 06, 2007 4:19 pm
- Forum: Help/Support
- Topic: War3FT Mod with NFo server.
- Replies: 8
- Views: 12010
War3FT Mod with NFo server.
Hello, I recently purchased a public Nuclear Fallout server so that I could run a wc3ft mod on it.
The server is working fine, until I upload the files needed for the mod on the server through ftp. I'm using the client Web CEO to upload the files to the ftp...
Once I upload all the needed files ...
The server is working fine, until I upload the files needed for the mod on the server through ftp. I'm using the client Web CEO to upload the files to the ftp...
Once I upload all the needed files ...