Ok, i'll give you some hints at doing this since I'm in a good mood today. First of all, this variable affects the levels of invisiblity.
new const p_invisibility[3]
If you are going to make it so level 10s with invisibility are more invisible than just anyone with three in the skill, you need to first define a invisibility const less than 100 (lvl 3 invis is 100) and then you would check to see if they are level 10 before assigning their visibility level.
War does not determine who is right, war determines who is left...
Ok, that is more simple to do. Go to constants.inl and find the variable in the above post. Change the third number to whatever you want that is less than 100.
War does not determine who is right, war determines who is left...