When you try to teleport but fail due to enemy immunity, then succesfully teleport, everytime you try to teleport during the cooldown period, it takes one second off the timer.
Ok, lets say you try to teleport, but its says failed due to enemy immunity. So you turn the opposite direction and teleport...this time succesfully. Now, everytime you try to teleport, it will take one second off the cooldown timer. This way you can spam your ultimate until the cooldown expires.
Geesu wrote:OK can someone confirm this, I just read through the code and do not see how this is possible...
It does not work. If you press the ultimate key over and over it does not decrease the cool down time. All it does is show the timeleft and make the sound play over and over again.