War3x: Revived?!?

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Ryan
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War3x: Revived?!?

Post by Ryan »

Hey, this is Ryan, Lead developer of what is now the broken and unstable War3x mod.

I thought the mod was lost for good with all of it's crashes, and was unmotivated (over a year ago!) to make attempts at fixing all of it's stability issues, however, I have been speaking with Geesu lately and it seems he and Freecode have devised some fixes for the consistant crashes that have plagued the most recent official nightly build releases.

This intrigued me.. enough to make the decision to continue development on the Official version of War3x (along with additional developers that wish to help). I will be posting some feature, balance and skill/item changes shortly in the War3x forums of this site, so stay tuned!
Last edited by Ryan on Mon Feb 20, 2006 2:58 pm, edited 1 time in total.
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Geesu
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Post by Geesu »

OMG OMG OMG he's back OMGOM OGM OMG OMOG
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Krazy
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Post by Krazy »

Welcome back Ryan. I was really discouraged when you quit the developing of War3x after sharing all those ideas about the backpack idea and all those other ideas.
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Need help anything to do with Warcraft 3 Mod, installing other plugins, setting up mySQL, installing PsychoStats, or anything else just PM/email me!
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Freecode
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Post by Freecode »

Glad this happend. :D And glad i could help :-D
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Post by saintk »

Very very cool that you decide to come back!

I still have a copy sittin around on me pc somewere with the future plans for wc3x you thought up a year ago. Are you still wanting to go that way?

Im really pleased to hear this, and like to support where ever we can (Cant code, but i do can supply public test servers and a testing team to hunt down all ingame bugs they can find).


Cheers,
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TooL
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Post by TooL »

<3 :mrgreen:

Ryan lives! Good you have you back - we can't wait to try out War3x again.

Any possibility of adding SQLite support down the road?

Explanation here:

viewtopic.php?t=1117
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Geesu
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Post by Geesu »

I actually already started adding SQL Lite support, but don't expect it for the 1.0 release
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Post by DarkAngel »

Thanks Ryan for this nice Mod. I hope the new version comes far. :mrgreen:
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TooL
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Post by TooL »

Geesu wrote:I actually already started adding SQL Lite support, but don't expect it for the 1.0 release
Glad to hear that!
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