Hi... I'm trying to make a teleport for CS:S so you can't get stuck like HERE. But problem is, i really don't understand C++/Pawn/Whatever_language_you_use and i can't get procedure for anti-stuck and "Bad teleport destination"... Thanks.
Btw i'm using Python 2.5 and XYZ coordinates got same scale as in 1.6
I'm Sorry, but the coding style for HL1 games is different than HL2 games. Go ask on the Metamod:Source, Mani, or SourceMod forums, not here. Topic Locked