f ( Verify_Race(victim, RACE_ELF) ){
// Evasion
if ( Verify_Skill(victim, RACE_ELF, SKILL1) && p_data_b[victim][PB_EVADENEXTSHOT] ) {
new healthadjustment = -1024
new iHealth = get_user_health(victim)
for it to work the race has to be elf acording to the code...would putting in "or chameleon" next to the race_elf fix it? havent tested it just noticed that as i was glancing through the code. would test it if i could remember the or symbol lol...